Dawn of Light - Class documentation 2900
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DOL.GS.GameRelicPad Class Reference
Inheritance diagram for DOL.GS.GameRelicPad:
DOL.GS.GameStaticItem DOL.GS.GameObject DOL.GS.Point3D DOL.GS.Point2D DOL.GS.IPoint3D DOL.GS.IPoint2D DOL.GS.IPoint2D

List of all members.

Classes

class  PadArea
 Area around the pit that checks if a player brings a GameRelic. More...

Public Member Functions

override bool AddToWorld ()
 add the relicpad to world
override bool RemoveFromWorld ()
 removes the relicpad from the world
bool IsMountedHere (GameRelic relic)
 Checks if a GameRelic is mounted at this GameRelicPad.
void MountRelic (GameRelic relic, bool returning)
void RemoveRelic (GameRelic relic)
void RemoveRelic ()

Properties

override ushort Model [get, set]
 gets or sets the model of this Item
override eRealm Realm [get, set]
 Gets or sets the realm of this item.
virtual eRelicType PadType [get]
GameRelic MountedRelic [get]

Member Function Documentation

override bool DOL.GS.GameRelicPad.AddToWorld ( ) [virtual]

add the relicpad to world

Returns:

Reimplemented from DOL.GS.GameStaticItem.

bool DOL.GS.GameRelicPad.IsMountedHere ( GameRelic  relic)

Checks if a GameRelic is mounted at this GameRelicPad.

Parameters:
relic
Returns:
override bool DOL.GS.GameRelicPad.RemoveFromWorld ( ) [virtual]

removes the relicpad from the world

Returns:

Reimplemented from DOL.GS.GameStaticItem.


Property Documentation

override ushort DOL.GS.GameRelicPad.Model [get, set]

gets or sets the model of this Item

Reimplemented from DOL.GS.GameStaticItem.

override eRealm DOL.GS.GameRelicPad.Realm [get, set]

Gets or sets the realm of this item.

Reimplemented from DOL.GS.GameStaticItem.


The documentation for this class was generated from the following file:
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