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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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Classes | |
class | PadArea |
Area around the pit that checks if a player brings a GameRelic. More... | |
Public Member Functions | |
override bool | AddToWorld () |
add the relicpad to world | |
override bool | RemoveFromWorld () |
removes the relicpad from the world | |
bool | IsMountedHere (GameRelic relic) |
Checks if a GameRelic is mounted at this GameRelicPad. | |
void | MountRelic (GameRelic relic, bool returning) |
void | RemoveRelic (GameRelic relic) |
void | RemoveRelic () |
Properties | |
override ushort | Model [get, set] |
gets or sets the model of this Item | |
override eRealm | Realm [get, set] |
Gets or sets the realm of this item. | |
virtual eRelicType | PadType [get] |
GameRelic | MountedRelic [get] |
override bool DOL.GS.GameRelicPad.AddToWorld | ( | ) | [virtual] |
bool DOL.GS.GameRelicPad.IsMountedHere | ( | GameRelic | relic | ) |
override bool DOL.GS.GameRelicPad.RemoveFromWorld | ( | ) | [virtual] |
override ushort DOL.GS.GameRelicPad.Model [get, set] |
gets or sets the model of this Item
Reimplemented from DOL.GS.GameStaticItem.
override eRealm DOL.GS.GameRelicPad.Realm [get, set] |
Gets or sets the realm of this item.
Reimplemented from DOL.GS.GameStaticItem.