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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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Stable master that sells and takes horse route tickes. More...
Classes | |
class | HorseRideAction |
Handles delayed horse ride actions. More... | |
class | MountHorseAction |
Handles delayed player mount on horse. More... | |
Public Member Functions | |
GameStableMaster () | |
Constructs a new stable master. | |
override bool | ReceiveItem (GameLiving source, InventoryItem item) |
Called when the living is about to get an item from someone else. | |
void | OnHorseAtPathEnd (DOLEvent e, object o, EventArgs args) |
Handles 'horse route end' events. |
Stable master that sells and takes horse route tickes.
DOL.GS.GameStableMaster.GameStableMaster | ( | ) |
Constructs a new stable master.
void DOL.GS.GameStableMaster.OnHorseAtPathEnd | ( | DOLEvent | e, |
object | o, | ||
EventArgs | args | ||
) |
Handles 'horse route end' events.
e | |
o | |
args |
override bool DOL.GS.GameStableMaster.ReceiveItem | ( | GameLiving | source, |
InventoryItem | item | ||
) | [virtual] |
Called when the living is about to get an item from someone else.
source | Source from where to get the item |
item | Item to get |
Reimplemented from DOL.GS.GameLiving.