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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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| AmmunitionTypeToAccuracyName(int ammutype) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| AmmunitionTypeToDamageName(int ammutype) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| AmmunitionTypeToRangeName(int ammutype) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| ArmorLevelToName(int armorLevel, eRealm realm) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| CraftLevelToCraftTitle(int craftLevel) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| DamageTypeToName(eDamageType damage) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| EmblemOfRealm(eRealm realm) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| eWebDisplay enum name (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | |
| GetBonusRealm(eProperty bonus) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| GetItemTemplateRealm(ItemTemplate item) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| GetSpecToInternalIndex(string name) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| InstrumentTypeToName(int instrumentTypeID) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| IsArmor(int objectTypeID) | DOL.GS.GlobalConstants | [static] |
| IsBowWeapon(eObjectType objectType) | DOL.GS.GlobalConstants | [static] |
| IsExpansionEnabled(int expansion) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| IsWeapon(int objectTypeID) | DOL.GS.GlobalConstants | [static] |
| ItemHandToName(int handFlag) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| NameToShortName(string name) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| NameToSlot(string name) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| ObjectTypeToName(int objectTypeID) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| PropertyToName(eProperty property) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| RealmToName(eRealm realm) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| ShieldTypeToName(int shieldTypeID) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| SlotToName(int slotID) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| StatToName(eStat stat) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
| StyleAttackResultToName(int attackResult) | DOL.GS.GlobalConstants | [static] |
| StyleOpeningPositionToName(int openingRequirement) | DOL.GS.GlobalConstants | [static] |
| StyleOpeningTypeToName(int openingType) | DOL.GS.GlobalConstants | [static] |
| WeaponDamageTypeToName(int weaponDamageTypeID) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |