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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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AmmunitionTypeToAccuracyName(int ammutype) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
AmmunitionTypeToDamageName(int ammutype) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
AmmunitionTypeToRangeName(int ammutype) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
ArmorLevelToName(int armorLevel, eRealm realm) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
CraftLevelToCraftTitle(int craftLevel) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
DamageTypeToName(eDamageType damage) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
EmblemOfRealm(eRealm realm) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
eWebDisplay enum name (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | |
GetBonusRealm(eProperty bonus) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
GetItemTemplateRealm(ItemTemplate item) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
GetSpecToInternalIndex(string name) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
InstrumentTypeToName(int instrumentTypeID) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
IsArmor(int objectTypeID) | DOL.GS.GlobalConstants | [static] |
IsBowWeapon(eObjectType objectType) | DOL.GS.GlobalConstants | [static] |
IsExpansionEnabled(int expansion) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
IsWeapon(int objectTypeID) | DOL.GS.GlobalConstants | [static] |
ItemHandToName(int handFlag) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
NameToShortName(string name) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
NameToSlot(string name) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
ObjectTypeToName(int objectTypeID) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
PropertyToName(eProperty property) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
RealmToName(eRealm realm) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
ShieldTypeToName(int shieldTypeID) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
SlotToName(int slotID) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
StatToName(eStat stat) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |
StyleAttackResultToName(int attackResult) | DOL.GS.GlobalConstants | [static] |
StyleOpeningPositionToName(int openingRequirement) | DOL.GS.GlobalConstants | [static] |
StyleOpeningTypeToName(int openingType) | DOL.GS.GlobalConstants | [static] |
WeaponDamageTypeToName(int weaponDamageTypeID) (defined in DOL.GS.GlobalConstants) | DOL.GS.GlobalConstants | [static] |