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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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The Albion dragon. More...
Public Member Functions | |
override bool | CheckAddSpawns () |
Spawn adds that will despawn again after 30 seconds. For Golestandt, these will be level 57-60 GameNPCs and their numbers will depend on the number of players inside the lair. | |
Properties | |
override Spell | Glare [get] |
The Glare spell. | |
override Spell | Breath [get] |
The Breath spell. | |
override Spell | ResistDebuff [get] |
The resist debuff spell. | |
override Spell | MeleeDebuff [get] |
The melee debuff spell. | |
override Spell | RangedDebuff [get] |
The ranged debuff spell. |
The Albion dragon.
<author>Aredhel</author>
override bool DOL.GS.Golestandt.CheckAddSpawns | ( | ) | [virtual] |
Spawn adds that will despawn again after 30 seconds. For Golestandt, these will be level 57-60 GameNPCs and their numbers will depend on the number of players inside the lair.
Reimplemented from DOL.GS.GameDragon.
override Spell DOL.GS.Golestandt.Breath [get, protected] |
The Breath spell.
Reimplemented from DOL.GS.GameDragon.
override Spell DOL.GS.Golestandt.Glare [get, protected] |
The Glare spell.
Reimplemented from DOL.GS.GameDragon.
override Spell DOL.GS.Golestandt.MeleeDebuff [get, protected] |
The melee debuff spell.
Reimplemented from DOL.GS.GameDragon.
override Spell DOL.GS.Golestandt.RangedDebuff [get, protected] |
The ranged debuff spell.
Reimplemented from DOL.GS.GameDragon.
override Spell DOL.GS.Golestandt.ResistDebuff [get, protected] |
The resist debuff spell.
Reimplemented from DOL.GS.GameDragon.