The GroupMgr holds pointers to all groups and to players looking for a group.
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List of all members.
Detailed Description
The GroupMgr holds pointers to all groups and to players looking for a group.
Member Function Documentation
static bool DOL.GS.GroupMgr.AddGroup |
( |
object |
key, |
|
|
Group |
group |
|
) |
| [static] |
Adds a group to the list of groups.
- Parameters:
-
key | |
group | The group to add |
- Returns:
- True if the function succeeded, otherwise false
static ArrayList DOL.GS.GroupMgr.ListGroupByStatus |
( |
byte |
status | ) |
[static] |
Returns a list of groups by their status.
- Parameters:
-
- Returns:
- ArrayList of groups
static ArrayList DOL.GS.GroupMgr.LookingForGroupPlayers |
( |
| ) |
[static] |
Returns an Arraylist of all players looking for a group.
- Returns:
- ArrayList of all players looking for a group
static bool DOL.GS.GroupMgr.RemoveGroup |
( |
object |
key | ) |
[static] |
Removes a group from the manager.
- Parameters:
-
- Returns:
static void DOL.GS.GroupMgr.RemovePlayerLooking |
( |
GamePlayer |
member | ) |
[static] |
Removes a player from the looking for group list.
- Parameters:
-
member | player to remove from the list |
static void DOL.GS.GroupMgr.SetPlayerLooking |
( |
GamePlayer |
member | ) |
[static] |
Adds a player to the looking for group list.
- Parameters:
-
member | player to add to the list |
The documentation for this class was generated from the following file:
- C:/Users/Graveen/Documents/Dawn of Light/Svn DoL/GameServer/gameutils/GroupMgr.cs