This class helps sending messages to other players.
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List of all members.
Static Public Member Functions |
static void | ChatToArea (GameObject centerObject, string message, eChatType chatType, params GameObject[] excludes) |
| Sends a message to the chat window of players inside INFO_DISTANCE radius of the center object.
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static void | ChatToOthers (GameObject centerObject, string message, eChatType chatType) |
| Sends a message to the chat window of players inside INFO_DISTANCE radius of the center object.
|
static void | ChatToArea (GameObject centerObject, string message, eChatType chatType, ushort distance, params GameObject[] excludes) |
| Sends a message to the chat window of players inside a specific distance of the center object.
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static void | SystemToArea (GameObject centerObject, string message, eChatType chatType, params GameObject[] excludes) |
| Sends a message to the system window of players inside INFO_DISTANCE radius of the center object.
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static void | SystemToOthers (GameObject centerObject, string message, eChatType chatType) |
| Sends a message to the system window of players inside INFO_DISTANCE radius of the center object.
|
static void | SystemToOthers2 (GameObject centerObject, eChatType chatType, string LanguageMessageID, params object[] args) |
| Sends a message to the system window of players inside INFO_DISTANCE radius of the center object.
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static void | SystemToArea (GameObject centerObject, string message, eChatType chatType, ushort distance, params GameObject[] excludes) |
| Sends a message to the system window of players inside a specific distance of the center object.
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static void | MessageToArea (GameObject centerObject, string message, eChatType chatType, eChatLoc chatLoc, ushort distance, params GameObject[] excludes) |
| Sends a text message to players within a specific radius of another object.
|
Detailed Description
This class helps sending messages to other players.
Member Function Documentation
static void DOL.GS.Message.ChatToArea |
( |
GameObject |
centerObject, |
|
|
string |
message, |
|
|
eChatType |
chatType, |
|
|
params GameObject[] |
excludes |
|
) |
| [static] |
Sends a message to the chat window of players inside INFO_DISTANCE radius of the center object.
- Parameters:
-
centerObject | The center object of the message |
message | The message to send |
chatType | The type of message to send |
excludes | An optional list of excluded players |
static void DOL.GS.Message.ChatToArea |
( |
GameObject |
centerObject, |
|
|
string |
message, |
|
|
eChatType |
chatType, |
|
|
ushort |
distance, |
|
|
params GameObject[] |
excludes |
|
) |
| [static] |
Sends a message to the chat window of players inside a specific distance of the center object.
- Parameters:
-
centerObject | The center object of the message |
message | The message to send |
chatType | The type of message to send |
distance | The distance around the center where players will receive the message |
excludes | An optional list of excluded players |
If the center object is a player, he will get the message too
static void DOL.GS.Message.ChatToOthers |
( |
GameObject |
centerObject, |
|
|
string |
message, |
|
|
eChatType |
chatType |
|
) |
| [static] |
Sends a message to the chat window of players inside INFO_DISTANCE radius of the center object.
- Parameters:
-
centerObject | The center object of the message |
message | The message to send |
chatType | The type of message to send |
If the centerObject is a player, he won't receive the message
static void DOL.GS.Message.MessageToArea |
( |
GameObject |
centerObject, |
|
|
string |
message, |
|
|
eChatType |
chatType, |
|
|
eChatLoc |
chatLoc, |
|
|
ushort |
distance, |
|
|
params GameObject[] |
excludes |
|
) |
| [static] |
Sends a text message to players within a specific radius of another object.
- Parameters:
-
centerObject | The center object |
message | The message to send |
chatType | The chat typ |
chatLoc | The chat location |
distance | The distance |
excludes | A list of GameObjects to exlude from the message |
static void DOL.GS.Message.SystemToArea |
( |
GameObject |
centerObject, |
|
|
string |
message, |
|
|
eChatType |
chatType, |
|
|
ushort |
distance, |
|
|
params GameObject[] |
excludes |
|
) |
| [static] |
Sends a message to the system window of players inside a specific distance of the center object.
- Parameters:
-
centerObject | The center object of the message |
message | The message to send |
chatType | The type of message to send |
distance | The distance around the center where players will receive the message |
excludes | An optional list of excluded players |
If the center object is a player, he will get the message too
static void DOL.GS.Message.SystemToArea |
( |
GameObject |
centerObject, |
|
|
string |
message, |
|
|
eChatType |
chatType, |
|
|
params GameObject[] |
excludes |
|
) |
| [static] |
Sends a message to the system window of players inside INFO_DISTANCE radius of the center object.
- Parameters:
-
centerObject | The center object of the message |
message | The message to send |
chatType | The type of message to send |
excludes | An optional list of excluded players |
static void DOL.GS.Message.SystemToOthers |
( |
GameObject |
centerObject, |
|
|
string |
message, |
|
|
eChatType |
chatType |
|
) |
| [static] |
Sends a message to the system window of players inside INFO_DISTANCE radius of the center object.
- Parameters:
-
centerObject | The center object of the message |
message | The message to send |
chatType | The type of message to send |
If the centerObject is a player, he won't receive the message
static void DOL.GS.Message.SystemToOthers2 |
( |
GameObject |
centerObject, |
|
|
eChatType |
chatType, |
|
|
string |
LanguageMessageID, |
|
|
params object[] |
args |
|
) |
| [static] |
Sends a message to the system window of players inside INFO_DISTANCE radius of the center object.
- Parameters:
-
centerObject | The center object of the message |
chatType | The type of message to send |
LanguageMessageID | The language message ID |
args | The Translation args |
If the centerObject is a player, he won't receive the message
The documentation for this class was generated from the following file:
- C:/Users/Graveen/Documents/Dawn of Light/Svn DoL/GameServer/gameutils/Message.cs