![]() |
Dawn of Light - Class documentation 2900
This is the Dawn of Light project
|
Public Member Functions | |
override void | GainCraftingSkillPoints (GamePlayer player, DBCraftedItem recipe, IList< DBCraftedXItem > rawMaterials) |
Gain a point in the appropriate skills for a recipe and materials. | |
Protected Member Functions | |
override bool | CheckForTools (GamePlayer player, DBCraftedItem recipe, ItemTemplate itemToCraft, IList< DBCraftedXItem > rawMaterials) |
Check if the player is near the needed tools (forge, lathe, etc) |
override bool DOL.GS.MetalWorking.CheckForTools | ( | GamePlayer | player, |
DBCraftedItem | recipe, | ||
ItemTemplate | itemToCraft, | ||
IList< DBCraftedXItem > | rawMaterials | ||
) | [protected, virtual] |
Check if the player is near the needed tools (forge, lathe, etc)
player | the crafting player |
recipe | the recipe being used |
itemToCraft | the item to make |
rawMaterials | a list of raw materials needed to create this item |
Reimplemented from DOL.GS.AbstractCraftingSkill.
override void DOL.GS.MetalWorking.GainCraftingSkillPoints | ( | GamePlayer | player, |
DBCraftedItem | recipe, | ||
IList< DBCraftedXItem > | rawMaterials | ||
) | [virtual] |
Gain a point in the appropriate skills for a recipe and materials.
Reimplemented from DOL.GS.AbstractCraftingSkill.