![]() |
Dawn of Light - Class documentation 2900
This is the Dawn of Light project
|
Static Public Member Functions | |
static void | OnScriptCompiled (DOLEvent e, object sender, EventArgs args) |
static bool | Init () |
Inits the Minotaurrelics. | |
static void | InitMapUpdate () |
static void | StopMapUpdate () |
static bool | AddRelic (MinotaurRelic relic) |
Adds a Relic to the Hashtable. | |
static bool | RemoveRelic (MinotaurRelic relic) |
Removes a Relic from the Hashtable. | |
static int | GetRelicCount () |
static IList< MinotaurRelic > | GetAllRelics () |
static MinotaurRelic | GetRelic (string ID) |
Returns the Relic with the given ID. | |
static MinotaurRelic | GetRelic (int ID) |
Public Attributes | |
const double | MAX_RELIC_EXP = 3750 |
Holds the maximum XP of Minotaur Relics. | |
const int | MIN_RESPAWN_TIMER = 300000 |
Holds the minimum respawntime. | |
const int | MAX_RESPAWN_TIMER = 1800000 |
Holds the maximum respawntime. | |
const double | XP_LOSS_PER_TICK = 10 |
Holds the Value which is removed from the XP per tick. | |
Static Public Attributes | |
static readonly Dictionary < string, MinotaurRelic > | m_minotaurrelics = new Dictionary<string, MinotaurRelic>() |
table of all relics, InternalID as key |
static bool DOL.GS.MinotaurRelicManager.AddRelic | ( | MinotaurRelic | relic | ) | [static] |
Adds a Relic to the Hashtable.
relic | The Relic you want to add |
static MinotaurRelic DOL.GS.MinotaurRelicManager.GetRelic | ( | string | ID | ) | [static] |
Returns the Relic with the given ID.
ID | The Internal ID of the Relic |
static bool DOL.GS.MinotaurRelicManager.Init | ( | ) | [static] |
Inits the Minotaurrelics.
static bool DOL.GS.MinotaurRelicManager.RemoveRelic | ( | MinotaurRelic | relic | ) | [static] |
Removes a Relic from the Hashtable.
relic | The Relic you want to remove |
readonly Dictionary<string, MinotaurRelic> DOL.GS.MinotaurRelicManager.m_minotaurrelics = new Dictionary<string, MinotaurRelic>() [static] |
table of all relics, InternalID as key
const double DOL.GS.MinotaurRelicManager.MAX_RELIC_EXP = 3750 |
Holds the maximum XP of Minotaur Relics.
const int DOL.GS.MinotaurRelicManager.MAX_RESPAWN_TIMER = 1800000 |
Holds the maximum respawntime.
const int DOL.GS.MinotaurRelicManager.MIN_RESPAWN_TIMER = 300000 |
Holds the minimum respawntime.
const double DOL.GS.MinotaurRelicManager.XP_LOSS_PER_TICK = 10 |
Holds the Value which is removed from the XP per tick.