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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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Public Member Functions | |
override IList | GetExamineMessages (GamePlayer player) |
Adds messages to ArrayList which are sent when object is targeted. | |
override bool | Interact (GamePlayer player) |
This function is called from the ObjectInteractRequestHandler. | |
override bool | ReceiveItem (GameLiving source, InventoryItem item) |
Called when the living is about to get an item from someone else. | |
Protected Member Functions | |
void | RechargerDialogResponse (GamePlayer player, byte response) |
Properties | |
override bool | CanTradeAnyItem [get] |
Can accept any item. |
override IList DOL.GS.Recharger.GetExamineMessages | ( | GamePlayer | player | ) | [virtual] |
Adds messages to ArrayList which are sent when object is targeted.
player | GamePlayer that is examining this object |
Reimplemented from DOL.GS.GameNPC.
override bool DOL.GS.Recharger.Interact | ( | GamePlayer | player | ) | [virtual] |
This function is called from the ObjectInteractRequestHandler.
player | GamePlayer that interacts with this object |
Reimplemented from DOL.GS.GameNPC.
override bool DOL.GS.Recharger.ReceiveItem | ( | GameLiving | source, |
InventoryItem | item | ||
) | [virtual] |
Called when the living is about to get an item from someone else.
source | Source from where to get the item |
item | Item to get |
Reimplemented from DOL.GS.GameLiving.
override bool DOL.GS.Recharger.CanTradeAnyItem [get] |
Can accept any item.
Reimplemented from DOL.GS.GameLiving.