![]() |
Dawn of Light - Class documentation 2900
This is the Dawn of Light project
|
strong name constants for built in specs More...
Public Attributes | |
| const string | Slash = "Slash" |
| Slash Weapon Spec. | |
| const string | Crush = "Crush" |
| Crush Weapon Spec. | |
| const string | Thrust = "Thrust" |
| Thrust Weapon Spec. | |
| const string | Piercing = "Piercing" |
| Pierce Weapon Spec. | |
| const string | Staff = "Staff" |
| Staff Weapon Spec. | |
| const string | Flexible = "Flexible" |
| Flexible Weapon Spec. | |
| const string | ShortBow = "Shortbow" |
| Shortbow Weapon Spec. | |
| const string | Longbow = "Longbows" |
| Longbow Weapon Spec. | |
| const string | Crossbow = "Crossbows" |
| Crossbow Weapon Spec. | |
| const string | CompositeBow = "Composite Bow" |
| Composite Bow Weapon Spec. | |
| const string | RecurveBow = "Recurve Bow" |
| Recurve Bow Weapon Spec. | |
| const string | Sword = "Sword" |
| Sword Weapon Spec. | |
| const string | Axe = "Axe" |
| Axe Weapon Spec. | |
| const string | Hammer = "Hammer" |
| Hammer Weapon Spec. | |
| const string | Shields = "Shields" |
| Shields Spec. | |
| const string | Left_Axe = "Left Axe" |
| Left Axe Weapon Spec. | |
| const string | Two_Handed = "Two Handed" |
| Two Handed Weapon Spec. | |
| const string | Thrown_Weapons = "Thrown Weapons" |
| Thrown Weapon Spec. | |
| const string | Polearms = "Polearm" |
| Polearm Weapon Spec. | |
| const string | Blades = "Blades" |
| Blade Weapon Spec. | |
| const string | Blunt = "Blunt" |
| Blunt Weapon Spec. | |
| const string | Critical_Strike = "Critical Strike" |
| Critical Strike Spec. | |
| const string | Dual_Wield = "Dual Wield" |
| Dual Wield Spec. | |
| const string | Spear = "Spear" |
| Spear Weapon Spec. | |
| const string | Large_Weapons = "Large Weapons" |
| Large Weapons Spec. | |
| const string | HandToHand = "Hand to Hand" |
| Hand to Hand Weapon Spec. | |
| const string | Scythe = "Scythe" |
| Scythe Weapon Spec. | |
| const string | Celtic_Dual = "Celtic Dual" |
| Celtic Dual Spec. | |
| const string | Celtic_Spear = "Celtic Spear" |
| Celtic Spear Weapon Spec. | |
| const string | Stealth = "Stealth" |
| Stealth Spec. | |
| const string | Parry = "Parry" |
| Parry Spec. | |
| const string | Envenom = "Envenom" |
| Envenom Spec. | |
| const string | Savagery = "Savagery" |
| Savagery Magic Spec. | |
| const string | Pathfinding = "Pathfinding" |
| Pathfinding Magic Spec. | |
| const string | Nightshade_Magic = "Nightshade Magic" |
| Nightshade Magic Spec. | |
| const string | Augmentation = "Augmentation" |
| Augmentation Magic Spec. | |
| const string | Battlesongs = "Battlesongs" |
| Battlesongs Magic Spec. | |
| const string | Beastcraft = "Beastcraft" |
| Beastcraft Magic Spec. | |
| const string | Body_Magic = "Body Magic" |
| Body Magic Spec. | |
| const string | Chants = "Chants" |
| Chants Magic Spec. | |
| const string | Cold_Magic = "Cold Magic" |
| Cold Magic Spec. | |
| const string | Darkness = "Darkness" |
| Darkness Magic Spec. | |
| const string | Earth_Magic = "Earth Magic" |
| Earth Magic Spec. | |
| const string | Enchantments = "Enchantments" |
| Enchantments Magic Spec. | |
| const string | Enhancement = "Enhancement" |
| Enhancement Magic Spec. | |
| const string | Fire_Magic = "Fire Magic" |
| FireMagic Spec. | |
| const string | Instruments = "Instruments" |
| Instruments Magic Spec. | |
| const string | Light = "Light" |
| Light Magic Spec. | |
| const string | Mana = "Mana" |
| Mana Magic Spec. | |
| const string | Matter_Magic = "Matter Magic" |
| Matter Magic Spec. | |
| const string | Mending = "Mending" |
| Mending Magic Spec. | |
| const string | Mentalism = "Mentalism" |
| Mentalism Magic Spec. | |
| const string | Mind_Magic = "Mind Magic" |
| Mind Magic Spec. | |
| const string | Music = "Music" |
| Music Magic Spec. | |
| const string | Nature = "Nature" |
| Nature Magic Spec. | |
| const string | Nurture = "Nurture" |
| Nurture Magic Spec. | |
| const string | Pacification = "Pacification" |
| Pacification Magic Spec. | |
| const string | Regrowth = "Regrowth" |
| Regrowth Magic Spec. | |
| const string | Rejuvenation = "Rejuvenation" |
| Rejuvenation Magic Spec. | |
| const string | Runecarving = "Runecarving" |
| Runecarving Magic Spec. | |
| const string | Smite = "Smite" |
| Smite Magic Spec. | |
| const string | Spirit_Magic = "Spirit Magic" |
| Spirit Magic Spec. | |
| const string | Stormcalling = "Stormcalling" |
| Stormcalling Magic Spec. | |
| const string | Subterranean = "Subterranean" |
| Subterranean Magic Spec. | |
| const string | Summoning = "Summoning" |
| Summoning Magic Spec. | |
| const string | Suppression = "Suppression" |
| Supression Magic Spec. | |
| const string | Valor = "Valor" |
| Valor Magic Spec. | |
| const string | Void = "Void" |
| Void Magic Spec. | |
| const string | Wind_Magic = "Wind Magic" |
| Wind Magic Spec. | |
| const string | Arboreal_Path = "Arboreal Path" |
| Arboreal Path Magic Spec. | |
| const string | BoneArmy = "Bone Army" |
| BoneArmy Magic Spec. | |
| const string | Creeping_Path = "Creeping Path" |
| Creeping Path Magic Spec. | |
| const string | Cursing = "Cursing" |
| Cursing Magic Spec. | |
| const string | Death_Servant = "Death Servant" |
| Death Servant Magic Spec. | |
| const string | Deathsight = "Deathsight" |
| Deathsight Magic Spec. | |
| const string | Dementia = "Dementia" |
| Dementia Magic Spec. | |
| const string | EtherealShriek = "Ethereal Shriek" |
| Ethereal Shriek Magic Spec. | |
| const string | Hexing = "Hexing" |
| Hexing Magic Spec. | |
| const string | OdinsWill = "Odin's Will" |
| Odins Will Magic Spec. | |
| const string | Painworking = "Painworking" |
| Painworking Magic Spec. | |
| const string | PhantasmalWail = "Phantasmal Wail" |
| Phantasmal Wail Magic Spec. | |
| const string | ShadowMastery = "Shadow Mastery" |
| Shadow Mastery Magic Spec. | |
| const string | Soulrending = "Soulrending" |
| Soulrending Magic Spec. | |
| const string | SpectralForce = "Spectral Force" |
| Spectral Force Magic Spec. | |
| const string | SpectralGuard = "Spectral Guard" |
| Spectral Guard Magic Spec. | |
| const string | VampiiricEmbrace = "Vampiiric Embrace" |
| Vampiiric Embrace Magic Spec. | |
| const string | Verdant_Path = "Verdant Path" |
| Verdant Path Magic Spec. | |
| const string | Witchcraft = "Witchcraft" |
| Witchcraft Magic Spec. | |
| const string | Aura_Manipulation = "Aura Manipulation" |
| Mauler Aura Manipulation Spec. | |
| const string | Magnetism = "Magnetism" |
| Mauler Magnetism Spec. | |
| const string | Power_Strikes = "Power Strikes" |
| Mauler Power Strikes Spec. | |
| const string | Mauler_Staff = "Mauler Staff" |
| Mauler Mauler Staff Spec. | |
| const string | Fist_Wraps = "Fist Wraps" |
| Mauler Fist Wraps Spec. | |
| const string | Archery = "Archery" |
| const string | Beastcraft_NEW = "Beastcraft" |
| const string | Banelord = "Banelord" |
| Master level line names. | |
| const string | Battlemaster = "Battlemaster" |
| const string | Warlord = "Warlord" |
| const string | Spymaster = "Spymaster" |
| const string | Convoker = "Convoker" |
| const string | Perfecter = "Perfecter" |
| const string | Stormlord = "Stormlord" |
| const string | Sojourner = "Sojourner" |
strong name constants for built in specs
| const string DOL.GS.Specs.Arboreal_Path = "Arboreal Path" |
Arboreal Path Magic Spec.
| const string DOL.GS.Specs.Archery = "Archery" |
summary> The new Beastcraft line for Hunters /summary>
| const string DOL.GS.Specs.Augmentation = "Augmentation" |
Augmentation Magic Spec.
| const string DOL.GS.Specs.Aura_Manipulation = "Aura Manipulation" |
Mauler Aura Manipulation Spec.
| const string DOL.GS.Specs.Axe = "Axe" |
Axe Weapon Spec.
| const string DOL.GS.Specs.Banelord = "Banelord" |
Master level line names.
| const string DOL.GS.Specs.Battlesongs = "Battlesongs" |
Battlesongs Magic Spec.
| const string DOL.GS.Specs.Beastcraft = "Beastcraft" |
Beastcraft Magic Spec.
| const string DOL.GS.Specs.Blades = "Blades" |
Blade Weapon Spec.
| const string DOL.GS.Specs.Blunt = "Blunt" |
Blunt Weapon Spec.
| const string DOL.GS.Specs.Body_Magic = "Body Magic" |
Body Magic Spec.
| const string DOL.GS.Specs.BoneArmy = "Bone Army" |
BoneArmy Magic Spec.
| const string DOL.GS.Specs.Celtic_Dual = "Celtic Dual" |
Celtic Dual Spec.
| const string DOL.GS.Specs.Celtic_Spear = "Celtic Spear" |
Celtic Spear Weapon Spec.
| const string DOL.GS.Specs.Chants = "Chants" |
Chants Magic Spec.
| const string DOL.GS.Specs.Cold_Magic = "Cold Magic" |
Cold Magic Spec.
| const string DOL.GS.Specs.CompositeBow = "Composite Bow" |
Composite Bow Weapon Spec.
| const string DOL.GS.Specs.Creeping_Path = "Creeping Path" |
Creeping Path Magic Spec.
| const string DOL.GS.Specs.Critical_Strike = "Critical Strike" |
Critical Strike Spec.
| const string DOL.GS.Specs.Crossbow = "Crossbows" |
Crossbow Weapon Spec.
| const string DOL.GS.Specs.Crush = "Crush" |
Crush Weapon Spec.
| const string DOL.GS.Specs.Cursing = "Cursing" |
Cursing Magic Spec.
| const string DOL.GS.Specs.Darkness = "Darkness" |
Darkness Magic Spec.
| const string DOL.GS.Specs.Death_Servant = "Death Servant" |
Death Servant Magic Spec.
| const string DOL.GS.Specs.Deathsight = "Deathsight" |
Deathsight Magic Spec.
| const string DOL.GS.Specs.Dementia = "Dementia" |
Dementia Magic Spec.
| const string DOL.GS.Specs.Dual_Wield = "Dual Wield" |
Dual Wield Spec.
| const string DOL.GS.Specs.Earth_Magic = "Earth Magic" |
Earth Magic Spec.
| const string DOL.GS.Specs.Enchantments = "Enchantments" |
Enchantments Magic Spec.
| const string DOL.GS.Specs.Enhancement = "Enhancement" |
Enhancement Magic Spec.
| const string DOL.GS.Specs.Envenom = "Envenom" |
Envenom Spec.
| const string DOL.GS.Specs.EtherealShriek = "Ethereal Shriek" |
Ethereal Shriek Magic Spec.
| const string DOL.GS.Specs.Fire_Magic = "Fire Magic" |
FireMagic Spec.
| const string DOL.GS.Specs.Fist_Wraps = "Fist Wraps" |
Mauler Fist Wraps Spec.
| const string DOL.GS.Specs.Flexible = "Flexible" |
Flexible Weapon Spec.
| const string DOL.GS.Specs.Hammer = "Hammer" |
Hammer Weapon Spec.
| const string DOL.GS.Specs.HandToHand = "Hand to Hand" |
Hand to Hand Weapon Spec.
| const string DOL.GS.Specs.Hexing = "Hexing" |
Hexing Magic Spec.
| const string DOL.GS.Specs.Instruments = "Instruments" |
Instruments Magic Spec.
| const string DOL.GS.Specs.Large_Weapons = "Large Weapons" |
Large Weapons Spec.
| const string DOL.GS.Specs.Left_Axe = "Left Axe" |
Left Axe Weapon Spec.
| const string DOL.GS.Specs.Light = "Light" |
Light Magic Spec.
| const string DOL.GS.Specs.Longbow = "Longbows" |
Longbow Weapon Spec.
| const string DOL.GS.Specs.Magnetism = "Magnetism" |
Mauler Magnetism Spec.
| const string DOL.GS.Specs.Mana = "Mana" |
Mana Magic Spec.
| const string DOL.GS.Specs.Matter_Magic = "Matter Magic" |
Matter Magic Spec.
| const string DOL.GS.Specs.Mauler_Staff = "Mauler Staff" |
Mauler Mauler Staff Spec.
| const string DOL.GS.Specs.Mending = "Mending" |
Mending Magic Spec.
| const string DOL.GS.Specs.Mentalism = "Mentalism" |
Mentalism Magic Spec.
| const string DOL.GS.Specs.Mind_Magic = "Mind Magic" |
Mind Magic Spec.
| const string DOL.GS.Specs.Music = "Music" |
Music Magic Spec.
| const string DOL.GS.Specs.Nature = "Nature" |
Nature Magic Spec.
| const string DOL.GS.Specs.Nightshade_Magic = "Nightshade Magic" |
Nightshade Magic Spec.
| const string DOL.GS.Specs.Nurture = "Nurture" |
Nurture Magic Spec.
| const string DOL.GS.Specs.OdinsWill = "Odin's Will" |
Odins Will Magic Spec.
| const string DOL.GS.Specs.Pacification = "Pacification" |
Pacification Magic Spec.
| const string DOL.GS.Specs.Painworking = "Painworking" |
Painworking Magic Spec.
| const string DOL.GS.Specs.Parry = "Parry" |
Parry Spec.
| const string DOL.GS.Specs.Pathfinding = "Pathfinding" |
Pathfinding Magic Spec.
| const string DOL.GS.Specs.PhantasmalWail = "Phantasmal Wail" |
Phantasmal Wail Magic Spec.
| const string DOL.GS.Specs.Piercing = "Piercing" |
Pierce Weapon Spec.
| const string DOL.GS.Specs.Polearms = "Polearm" |
Polearm Weapon Spec.
| const string DOL.GS.Specs.Power_Strikes = "Power Strikes" |
Mauler Power Strikes Spec.
| const string DOL.GS.Specs.RecurveBow = "Recurve Bow" |
Recurve Bow Weapon Spec.
| const string DOL.GS.Specs.Regrowth = "Regrowth" |
Regrowth Magic Spec.
| const string DOL.GS.Specs.Rejuvenation = "Rejuvenation" |
Rejuvenation Magic Spec.
| const string DOL.GS.Specs.Runecarving = "Runecarving" |
Runecarving Magic Spec.
| const string DOL.GS.Specs.Savagery = "Savagery" |
Savagery Magic Spec.
| const string DOL.GS.Specs.Scythe = "Scythe" |
Scythe Weapon Spec.
| const string DOL.GS.Specs.ShadowMastery = "Shadow Mastery" |
Shadow Mastery Magic Spec.
| const string DOL.GS.Specs.Shields = "Shields" |
Shields Spec.
| const string DOL.GS.Specs.ShortBow = "Shortbow" |
Shortbow Weapon Spec.
| const string DOL.GS.Specs.Slash = "Slash" |
Slash Weapon Spec.
| const string DOL.GS.Specs.Smite = "Smite" |
Smite Magic Spec.
| const string DOL.GS.Specs.Soulrending = "Soulrending" |
Soulrending Magic Spec.
| const string DOL.GS.Specs.Spear = "Spear" |
Spear Weapon Spec.
| const string DOL.GS.Specs.SpectralForce = "Spectral Force" |
Spectral Force Magic Spec.
| const string DOL.GS.Specs.SpectralGuard = "Spectral Guard" |
Spectral Guard Magic Spec.
| const string DOL.GS.Specs.Spirit_Magic = "Spirit Magic" |
Spirit Magic Spec.
| const string DOL.GS.Specs.Staff = "Staff" |
Staff Weapon Spec.
| const string DOL.GS.Specs.Stealth = "Stealth" |
Stealth Spec.
| const string DOL.GS.Specs.Stormcalling = "Stormcalling" |
Stormcalling Magic Spec.
| const string DOL.GS.Specs.Subterranean = "Subterranean" |
Subterranean Magic Spec.
| const string DOL.GS.Specs.Summoning = "Summoning" |
Summoning Magic Spec.
| const string DOL.GS.Specs.Suppression = "Suppression" |
Supression Magic Spec.
| const string DOL.GS.Specs.Sword = "Sword" |
Sword Weapon Spec.
| const string DOL.GS.Specs.Thrown_Weapons = "Thrown Weapons" |
Thrown Weapon Spec.
| const string DOL.GS.Specs.Thrust = "Thrust" |
Thrust Weapon Spec.
| const string DOL.GS.Specs.Two_Handed = "Two Handed" |
Two Handed Weapon Spec.
| const string DOL.GS.Specs.Valor = "Valor" |
Valor Magic Spec.
| const string DOL.GS.Specs.VampiiricEmbrace = "Vampiiric Embrace" |
Vampiiric Embrace Magic Spec.
| const string DOL.GS.Specs.Verdant_Path = "Verdant Path" |
Verdant Path Magic Spec.
| const string DOL.GS.Specs.Void = "Void" |
Void Magic Spec.
| const string DOL.GS.Specs.Wind_Magic = "Wind Magic" |
Wind Magic Spec.
| const string DOL.GS.Specs.Witchcraft = "Witchcraft" |
Witchcraft Magic Spec.