Dawn of Light - Class documentation 2900
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DOL.Events.ExecuteCommandEventArgs Class Reference

Holds the arguments for the Execute Command Event. More...

List of all members.

Public Member Functions

 ExecuteCommandEventArgs (GamePlayer source, ScriptMgr.GameCommand command, string[] pars)
 Constructs a new ExecuteCommandEventArgs.

Properties

GamePlayer Source [get]
 Gets the GamePlayer source who executed the command.
ScriptMgr.GameCommand Command [get]
 Gets the Command which was executed by the source player !
string[] Parameters [get]
 Gets the Command Parameters!

Detailed Description

Holds the arguments for the Execute Command Event.


Constructor & Destructor Documentation

DOL.Events.ExecuteCommandEventArgs.ExecuteCommandEventArgs ( GamePlayer  source,
ScriptMgr.GameCommand  command,
string[]  pars 
)

Constructs a new ExecuteCommandEventArgs.

Parameters:
sourcethe source that executed the command
commandthe command which was executed.
parsthe pars given!

Property Documentation

ScriptMgr.GameCommand DOL.Events.ExecuteCommandEventArgs.Command [get]

Gets the Command which was executed by the source player !

string [] DOL.Events.ExecuteCommandEventArgs.Parameters [get]

Gets the Command Parameters!

GamePlayer DOL.Events.ExecuteCommandEventArgs.Source [get]

Gets the GamePlayer source who executed the command.


The documentation for this class was generated from the following file:
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