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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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Holds the arguments for the GiveItem event of GamePlayer. More...
Public Member Functions | |
| GiveItemEventArgs (GamePlayer source, GameObject target, InventoryItem item) | |
| Constructs a new SayReceiveEventArgs. | |
Properties | |
| GamePlayer | Source [get] |
| Gets the GamePlayer source who was saying something. | |
| GameObject | Target [get] |
| Gets the GameLiving target who listened to the say. | |
| InventoryItem | Item [get] |
| Gets the item being moved. | |
Holds the arguments for the GiveItem event of GamePlayer.
| DOL.Events.GiveItemEventArgs.GiveItemEventArgs | ( | GamePlayer | source, |
| GameObject | target, | ||
| InventoryItem | item | ||
| ) |
Constructs a new SayReceiveEventArgs.
| source | the source that is saying something |
| target | the target that listened to the say |
| item | the item being given |
InventoryItem DOL.Events.GiveItemEventArgs.Item [get] |
Gets the item being moved.
GamePlayer DOL.Events.GiveItemEventArgs.Source [get] |
Gets the GamePlayer source who was saying something.
GameObject DOL.Events.GiveItemEventArgs.Target [get] |
Gets the GameLiving target who listened to the say.