![]() |
Dawn of Light - Class documentation 2900
This is the Dawn of Light project
|
Holds the arguments for the GiveItem event of GamePlayer. More...
Public Member Functions | |
GiveItemEventArgs (GamePlayer source, GameObject target, InventoryItem item) | |
Constructs a new SayReceiveEventArgs. | |
Properties | |
GamePlayer | Source [get] |
Gets the GamePlayer source who was saying something. | |
GameObject | Target [get] |
Gets the GameLiving target who listened to the say. | |
InventoryItem | Item [get] |
Gets the item being moved. |
Holds the arguments for the GiveItem event of GamePlayer.
DOL.Events.GiveItemEventArgs.GiveItemEventArgs | ( | GamePlayer | source, |
GameObject | target, | ||
InventoryItem | item | ||
) |
Constructs a new SayReceiveEventArgs.
source | the source that is saying something |
target | the target that listened to the say |
item | the item being given |
InventoryItem DOL.Events.GiveItemEventArgs.Item [get] |
Gets the item being moved.
GamePlayer DOL.Events.GiveItemEventArgs.Source [get] |
Gets the GamePlayer source who was saying something.
GameObject DOL.Events.GiveItemEventArgs.Target [get] |
Gets the GameLiving target who listened to the say.