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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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Holds the arguments for the GiveMoney event of GamePlayer. More...
Public Member Functions | |
| GiveMoneyEventArgs (GamePlayer source, GameObject target, long money) | |
| Constructs a new GiveMoneyEventArgs. | |
Properties | |
| GamePlayer | Source [get] |
| Gets the GamePlayer source. | |
| GameObject | Target [get] |
| Gets the GameLiving target. | |
| long | Money [get] |
| Gets the amount of money being moved. | |
Holds the arguments for the GiveMoney event of GamePlayer.
| DOL.Events.GiveMoneyEventArgs.GiveMoneyEventArgs | ( | GamePlayer | source, |
| GameObject | target, | ||
| long | money | ||
| ) |
Constructs a new GiveMoneyEventArgs.
| source | the source that is saying something |
| target | the target that listened to the say |
| money | amount of money being given |
long DOL.Events.GiveMoneyEventArgs.Money [get] |
Gets the amount of money being moved.
GamePlayer DOL.Events.GiveMoneyEventArgs.Source [get] |
Gets the GamePlayer source.
GameObject DOL.Events.GiveMoneyEventArgs.Target [get] |
Gets the GameLiving target.