![]() |
Dawn of Light - Class documentation 2900
This is the Dawn of Light project
|
This class holds all possible player group events. Only constants defined here! More...
Public Member Functions | |
| GroupEvent (string name) | |
| Constructs a new PlayerGroup event. | |
Static Public Attributes | |
| static readonly GroupEvent | MemberJoined = new GroupEvent("Group.MemberJoined") |
| The PlayerJoined event is fired whenever player joins the group. | |
| static readonly GroupEvent | MemberDisbanded = new GroupEvent("Group.MemberDisbanded") |
| The PlayerDisbanded event is fired whenever player disbands. | |
This class holds all possible player group events. Only constants defined here!
| DOL.Events.GroupEvent.GroupEvent | ( | string | name | ) |
Constructs a new PlayerGroup event.
| name | the event name |
readonly GroupEvent DOL.Events.GroupEvent.MemberDisbanded = new GroupEvent("Group.MemberDisbanded") [static] |
The PlayerDisbanded event is fired whenever player disbands.
readonly GroupEvent DOL.Events.GroupEvent.MemberJoined = new GroupEvent("Group.MemberJoined") [static] |
The PlayerJoined event is fired whenever player joins the group.