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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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This class holds all possible player group events. Only constants defined here! More...
Public Member Functions | |
GroupEvent (string name) | |
Constructs a new PlayerGroup event. | |
Static Public Attributes | |
static readonly GroupEvent | MemberJoined = new GroupEvent("Group.MemberJoined") |
The PlayerJoined event is fired whenever player joins the group. | |
static readonly GroupEvent | MemberDisbanded = new GroupEvent("Group.MemberDisbanded") |
The PlayerDisbanded event is fired whenever player disbands. |
This class holds all possible player group events. Only constants defined here!
DOL.Events.GroupEvent.GroupEvent | ( | string | name | ) |
Constructs a new PlayerGroup event.
name | the event name |
readonly GroupEvent DOL.Events.GroupEvent.MemberDisbanded = new GroupEvent("Group.MemberDisbanded") [static] |
The PlayerDisbanded event is fired whenever player disbands.
readonly GroupEvent DOL.Events.GroupEvent.MemberJoined = new GroupEvent("Group.MemberJoined") [static] |
The PlayerJoined event is fired whenever player joins the group.