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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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Holds the arguments for the MoveTo event of GameObjects. More...
Public Member Functions | |
MoveToEventArgs (ushort regionId, int x, int y, int z, ushort heading) | |
Constructs new MoveToEventArgs. | |
Properties | |
ushort | RegionId [get] |
Gets the target RegionID. | |
int | X [get] |
Gets the target x. | |
int | Y [get] |
Gets the target y. | |
int | Z [get] |
Gets the target z. | |
ushort | Heading [get] |
Gets the target heading. |
Holds the arguments for the MoveTo event of GameObjects.
DOL.Events.MoveToEventArgs.MoveToEventArgs | ( | ushort | regionId, |
int | x, | ||
int | y, | ||
int | z, | ||
ushort | heading | ||
) |
Constructs new MoveToEventArgs.
regionId | the target regionid |
x | the target x |
y | the target y |
z | the target z |
heading | the target heading |
ushort DOL.Events.MoveToEventArgs.Heading [get] |
Gets the target heading.
ushort DOL.Events.MoveToEventArgs.RegionId [get] |
Gets the target RegionID.
int DOL.Events.MoveToEventArgs.X [get] |
Gets the target x.
int DOL.Events.MoveToEventArgs.Y [get] |
Gets the target y.
int DOL.Events.MoveToEventArgs.Z [get] |
Gets the target z.