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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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This class holds all possible relic events. Only constants defined here! More...
Public Member Functions | |
RelicPadEvent (string name) | |
override bool | IsValidFor (object o) |
Tests if this event is valid for the specified object. | |
Static Public Attributes | |
static readonly RelicPadEvent | RelicStolen = new RelicPadEvent("RelicEvent.RelicStolen") |
The RelicStolen event is fired whenever a relic has been removed from the pad. | |
static readonly RelicPadEvent | RelicMounted = new RelicPadEvent("RelicEvent.RelicMounted") |
The RelicMounted event is fired whenever a relic is stored to the pad. |
This class holds all possible relic events. Only constants defined here!
override bool DOL.Events.RelicPadEvent.IsValidFor | ( | object | o | ) | [virtual] |
Tests if this event is valid for the specified object.
o | The object for which the event wants to be registered |
Reimplemented from DOL.Events.DOLEvent.
readonly RelicPadEvent DOL.Events.RelicPadEvent.RelicMounted = new RelicPadEvent("RelicEvent.RelicMounted") [static] |
The RelicMounted event is fired whenever a relic is stored to the pad.
readonly RelicPadEvent DOL.Events.RelicPadEvent.RelicStolen = new RelicPadEvent("RelicEvent.RelicStolen") [static] |
The RelicStolen event is fired whenever a relic has been removed from the pad.