Dawn of Light - Class documentation 2900
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DOL.Events.TakeDamageEventArgs Class Reference

Holds the arguments for the TakeDamage event of GameObjects. More...

List of all members.

Public Member Functions

 TakeDamageEventArgs (GameObject damageSource, eDamageType damageType, int damageAmount, int criticalAmount)
 Constructs new TakeDamageEventArgs.

Properties

GameObject DamageSource [get]
 Gets the damage source.
eDamageType DamageType [get]
 Gets the damage type.
int DamageAmount [get]
 Gets the damage amount.
int CriticalAmount [get]
 Gets the critical damage amount.

Detailed Description

Holds the arguments for the TakeDamage event of GameObjects.


Constructor & Destructor Documentation

DOL.Events.TakeDamageEventArgs.TakeDamageEventArgs ( GameObject  damageSource,
eDamageType  damageType,
int  damageAmount,
int  criticalAmount 
)

Constructs new TakeDamageEventArgs.

Parameters:
damageSourceThe damage source
damageTypeThe damage type
damageAmountThe damage amount
criticalAmountThe critical damage amount

Property Documentation

int DOL.Events.TakeDamageEventArgs.CriticalAmount [get]

Gets the critical damage amount.

int DOL.Events.TakeDamageEventArgs.DamageAmount [get]

Gets the damage amount.

GameObject DOL.Events.TakeDamageEventArgs.DamageSource [get]

Gets the damage source.

eDamageType DOL.Events.TakeDamageEventArgs.DamageType [get]

Gets the damage type.


The documentation for this class was generated from the following file:
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