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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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Public Member Functions | |
override bool | AddToWorld () |
Adds the npc to the world. | |
override void | StartAttack (GameObject target) |
Starts a melee attack on a target. | |
override void | Die (GameObject killer) |
Called when this living dies. | |
Public Attributes | |
const string | ALREADY_GOT_HELP = "ALREADY_GOT_HELP" |
override bool DOL.GS.ArrektosProtector.AddToWorld | ( | ) | [virtual] |
Adds the npc to the world.
Reimplemented from DOL.GS.BaseProtector.
override void DOL.GS.ArrektosProtector.Die | ( | GameObject | killer | ) | [virtual] |
Called when this living dies.
Reimplemented from DOL.GS.BaseProtector.
override void DOL.GS.ArrektosProtector.StartAttack | ( | GameObject | target | ) | [virtual] |
Starts a melee attack on a target.
target | The object to attack |
Reimplemented from DOL.GS.GameNPC.