Dawn of Light - Class documentation 2900
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DOL.GS.ArrektosProtector Class Reference
Inheritance diagram for DOL.GS.ArrektosProtector:
DOL.GS.BaseProtector DOL.GS.GameNPC DOL.GS.GameLiving DOL.GS.GameObject DOL.GS.Point3D DOL.GS.Point2D DOL.GS.IPoint3D DOL.GS.IPoint2D DOL.GS.IPoint2D

List of all members.

Public Member Functions

override bool AddToWorld ()
 Adds the npc to the world.
override void StartAttack (GameObject target)
 Starts a melee attack on a target.
override void Die (GameObject killer)
 Called when this living dies.

Public Attributes

const string ALREADY_GOT_HELP = "ALREADY_GOT_HELP"

Member Function Documentation

override bool DOL.GS.ArrektosProtector.AddToWorld ( ) [virtual]

Adds the npc to the world.

Returns:
true if the npc has been successfully added

Reimplemented from DOL.GS.BaseProtector.

override void DOL.GS.ArrektosProtector.Die ( GameObject  killer) [virtual]

Called when this living dies.

Reimplemented from DOL.GS.BaseProtector.

override void DOL.GS.ArrektosProtector.StartAttack ( GameObject  target) [virtual]

Starts a melee attack on a target.

Parameters:
targetThe object to attack

Reimplemented from DOL.GS.GameNPC.


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