Dawn of Light - Class documentation 2900
This is the Dawn of Light project
DOL.GS.GameMine Class Reference
Inheritance diagram for DOL.GS.GameMine:
DOL.GS.GameMovingObject DOL.GS.GameNPC DOL.GS.GameLiving DOL.GS.GameObject DOL.GS.Point3D DOL.GS.Point2D DOL.GS.IPoint3D DOL.GS.IPoint2D DOL.GS.IPoint2D

List of all members.

Public Member Functions

virtual int CalculateToHitChance (GameLiving target)
override void TakeDamage (GameObject source, eDamageType damageType, int damageAmount, int criticalAmount)
 This methode is override to remove XP system.

Properties

GamePlayer Owner [get, set]

Member Function Documentation

override void DOL.GS.GameMine.TakeDamage ( GameObject  source,
eDamageType  damageType,
int  damageAmount,
int  criticalAmount 
) [virtual]

This methode is override to remove XP system.

Parameters:
sourcethe damage source
damageTypethe damage type
damageAmountthe amount of damage
criticalAmountthe amount of critical damage

Reimplemented from DOL.GS.GameMovingObject.


The documentation for this class was generated from the following file:
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