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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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Public Member Functions | |
| virtual int | CalculateToHitChance (GameLiving target) |
| override void | TakeDamage (GameObject source, eDamageType damageType, int damageAmount, int criticalAmount) |
| This methode is override to remove XP system. | |
Properties | |
| GamePlayer | Owner [get, set] |
| override void DOL.GS.GameMine.TakeDamage | ( | GameObject | source, |
| eDamageType | damageType, | ||
| int | damageAmount, | ||
| int | criticalAmount | ||
| ) | [virtual] |
This methode is override to remove XP system.
| source | the damage source |
| damageType | the damage type |
| damageAmount | the amount of damage |
| criticalAmount | the amount of critical damage |
Reimplemented from DOL.GS.GameMovingObject.