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Dawn of Light - Class documentation 2900
This is the Dawn of Light project
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GameMovingObject is a base class for boats and siege weapons. More...
Public Member Functions | |
| override bool | AddToWorld () |
| Adds the npc to the world. | |
| override void | DoDamage () |
Public Attributes | |
| GameKeepComponent | Component = null |
Properties | |
| static Spell | OilSpell [get] |
GameMovingObject is a base class for boats and siege weapons.
| override bool DOL.GS.GameSiegeCauldron.AddToWorld | ( | ) | [virtual] |
Adds the npc to the world.
Reimplemented from DOL.GS.GameSiegeWeapon.