Dawn of Light - Class documentation 2900
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DOL.GS.GameSiegeCauldron Class Reference

GameMovingObject is a base class for boats and siege weapons. More...

Inheritance diagram for DOL.GS.GameSiegeCauldron:
DOL.GS.GameSiegeWeapon DOL.GS.GameMovingObject DOL.GS.GameNPC DOL.GS.GameLiving DOL.GS.GameObject DOL.GS.Point3D DOL.GS.Point2D DOL.GS.IPoint3D DOL.GS.IPoint2D DOL.GS.IPoint2D

List of all members.

Public Member Functions

override bool AddToWorld ()
 Adds the npc to the world.
override void DoDamage ()

Public Attributes

GameKeepComponent Component = null

Properties

static Spell OilSpell [get]

Detailed Description

GameMovingObject is a base class for boats and siege weapons.


Member Function Documentation

override bool DOL.GS.GameSiegeCauldron.AddToWorld ( ) [virtual]

Adds the npc to the world.

Returns:
true if the npc has been successfully added

Reimplemented from DOL.GS.GameSiegeWeapon.


The documentation for this class was generated from the following file:
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