Here is a list of all documented class members with links to the class documentation for each member:
- u -
- UDPBuffer
: DOL.GS.GameServer
- UdpConfirm
: DOL.GS.GameClient
- UdpEndPoint
: DOL.GS.GameClient
- UDPOutEndpoint
: DOL.GS.GameServerConfiguration
- UdpPingTime
: DOL.GS.GameClient
- UDPSocket
: DOL.GS.GameServer
- UnbreakableSpeedDecreaseSpellHandler()
: DOL.GS.Spells.UnbreakableSpeedDecreaseSpellHandler
- UncappedDamage
: DOL.GS.AttackData
- UNCOVER_STEALTH_ACTION_PROP
: DOL.GS.GamePlayer
- UncoverLOSHandler()
: DOL.GS.GamePlayer
- UncoverStealthAction()
: DOL.GS.GamePlayer.UncoverStealthAction
- UniPortalEffect()
: DOL.GS.Effects.UniPortalEffect
- Unload()
: DOL.GS.WeatherMgr
- Unloaded
: DOL.Events.ScriptEvent
- Unregister()
: DOL.GS.Behaviour.IBehaviourTrigger
, DOL.GS.Behaviour.Triggers.EnemyDyingTrigger
, DOL.GS.Behaviour.Triggers.EnemyKilledTrigger
, DOL.GS.Behaviour.Triggers.EnterAreaTrigger
, DOL.GS.Behaviour.Triggers.GiveItemTrigger
, DOL.GS.Behaviour.Triggers.InteractTrigger
, DOL.GS.Behaviour.Triggers.ItemUsedTrigger
, DOL.GS.Behaviour.Triggers.LeaveAreaTrigger
, DOL.GS.Behaviour.Triggers.PlayerKilledTrigger
, DOL.GS.Behaviour.Triggers.TimerTrigger
, DOL.GS.Behaviour.Triggers.WhisperTrigger
, DOL.GS.Quests.Triggers.AbortQuestTrigger
, DOL.GS.Quests.Triggers.AcceptQuestTrigger
, DOL.GS.Quests.Triggers.ContinueQuestTrigger
, DOL.GS.Behaviour.AbstractTrigger< TypeK, TypeI >
, DOL.GS.Quests.Triggers.DeclineQuestTrigger
- UnRegisterBehaviour()
: DOL.GS.Quests.BaseQuest
- UnRegisterLootGenerator()
: DOL.GS.LootMgr
- UnstealthCasterOnFinish
: DOL.GS.Spells.ArrowDamageTypes
, DOL.GS.Spells.ISpellHandler
, DOL.GS.Spells.SpellHandler
- UnstealthCasterOnStart
: DOL.GS.Spells.Archery
, DOL.GS.Spells.ArrowSpellHandler
, DOL.GS.Spells.ArrowDamageTypes
, DOL.GS.Spells.SiegeArrow
, DOL.GS.Spells.ISpellHandler
, DOL.GS.Spells.SpellHandler
- UnstyledDamageCap()
: DOL.GS.GameLiving
, DOL.GS.GamePlayer
- Update()
: DOL.GS.DatabaseUpdate.IDatabaseUpdater
, DOL.GS.DatabaseUpdate.SalvageYieldsUpdate
, DOL.GS.MinotaurRelic
- UpdateAbilities()
: DOL.GS.InventoryArtifact
- UpdateAllToMember()
: DOL.GS.Group
- UpdateChangedEffects()
: DOL.GS.Effects.GameEffectList
, DOL.GS.Effects.GameEffectPlayerList
- UpdateChangedSlots()
: DOL.GS.GameLivingInventory
, DOL.GS.GamePlayerInventory
- UpdateCounts()
: DOL.GS.Keeps.KeepBonusMgr
- UpdateCurrentTitle()
: DOL.GS.GamePlayer
- UpdateDatabase()
: DOL.GS.GameServer
- UpdateDisabledSkills()
: DOL.GS.GamePlayer
- UpdateEncumberance()
: DOL.GS.GamePlayer
- UpdateEquipmentAppearance()
: DOL.GS.GamePlayer
- UpdateGroupWindow()
: DOL.GS.Group
- UpdateMember()
: DOL.GS.Group
- UpdateNPCEquipmentAppearance()
: DOL.GS.GameNPC
- UpdatePetWindow()
: DOL.AI.Brain.BDPetBrain
, DOL.AI.Brain.ControlledNpcBrain
, DOL.AI.Brain.TurretFNFBrain
, DOL.AI.Brain.BomberBrain
- UpdatePlayerStatus()
: DOL.GS.GamePlayer
- UpdatePlayerWeather()
: DOL.GS.WeatherMgr
- UpdateQuestIndicator()
: DOL.GS.Quests.DataQuest
- UpdateSpell()
: DOL.GS.SkillBase
- UpdateSpellLineLevels()
: DOL.GS.GamePlayer
- UpdateStats()
: DOL.GS.Keeps.PlayerMgr
- UpdateTickSpeed()
: DOL.GS.GameNPC
, DOL.GS.GameLiving
- UPGRADE_MULTIPLIER
: DOL.GS.ServerProperties.Properties
- UpgradeTime
: DOL.GS.Keeps.GameKeep
- Usage
: DOL.GS.CmdAttribute
- Use()
: DOL.GS.GameInventoryItem
, DOL.GS.IGameInventoryItem
- USE_CUSTOM_START_LOCATIONS
: DOL.GS.ServerProperties.Properties
- USE_DBLANGUAGE
: DOL.GS.ServerProperties.Properties
- USE_KEEP_BALANCING
: DOL.GS.ServerProperties.Properties
- USE_LIVE_KEEP_BONUSES
: DOL.GS.ServerProperties.Properties
- USE_NEW_KEEPS
: DOL.GS.ServerProperties.Properties
- USE_NEW_LANGUAGE_SYSTEM
: DOL.GS.ServerProperties.Properties
- USE_NEW_PASSIVES_RAS_SCALING
: DOL.GS.ServerProperties.Properties
- USE_NEW_SALVAGE
: DOL.GS.ServerProperties.Properties
- USE_SALVAGE_PER_REALM
: DOL.GS.ServerProperties.Properties
- USE_SUPPLY_CHAIN
: DOL.GS.ServerProperties.Properties
- USE_SYNC_UTILITY
: DOL.GS.ServerProperties.Properties
- UseAbility
: DOL.Events.GamePlayerEvent
- UsedConcentration
: DOL.GS.Spells.ConcentrationList
- UseHousingManager
: DOL.GS.Region
- UseItem
: DOL.GS.GamePlayer
- UseItemCharge()
: DOL.GS.GamePlayer
- UseMagicalItem()
: DOL.GS.GamePlayer
- UseMinVariance
: DOL.GS.Spells.SpellHandler
, DOL.GS.Spells.ISpellHandler
- UseSkillAction()
: DOL.GS.PacketHandler.Client.v168.UseSkillHandler.UseSkillAction
- UseSlot()
: DOL.GS.GamePlayer
, DOL.Events.GamePlayerEvent
- UseSlotAction()
: DOL.GS.PacketHandler.Client.v168.UseSlotHandler.UseSlotAction
- UseSlotEventArgs()
: DOL.Events.UseSlotEventArgs
- UseSpellAction()
: DOL.GS.PacketHandler.Client.v168.UseSpellHandler.UseSpellAction
- UseTimeManager
: DOL.GS.Region