Dawn of Light - Class documentation
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SafeFall :
DOL.GS.Abilities
SALVAGE_YIELD :
DOL.GS.Salvage
SALVAGED_ITEM :
DOL.GS.Salvage
Savagery :
DOL.GS.Specs
SAVE_INTO_DATABASE :
DOL.GS.Quests.BaseQuest
SAVE_QUEST_MOBS_INTO_DATABASE :
DOL.GS.ServerProperties.Properties
Say :
DOL.Events.GameLivingEvent
SAY_DISTANCE :
DOL.GS.WorldMgr
SayReceive :
DOL.Events.GameLivingEvent
ScarsOfBattle :
DOL.GS.Abilities
SCROLL_DROP_RATE :
DOL.GS.ServerProperties.Properties
Scythe :
DOL.GS.Specs
SERV_LANGUAGE :
DOL.GS.ServerProperties.Properties
SET_DIFFICULTY_ON_EPIC_ENCOUNTERS :
DOL.GS.ServerProperties.Properties
SET_KEEP_DOOR_TOUGHNESS :
DOL.GS.ServerProperties.Properties
SET_STRUCTURES_TOUGHNESS :
DOL.GS.ServerProperties.Properties
SET_TOWER_DOOR_TOUGHNESS :
DOL.GS.ServerProperties.Properties
ShadowMastery :
DOL.GS.Specs
Shield :
DOL.GS.Abilities
Shields :
DOL.GS.Specs
ShortBow :
DOL.GS.Specs
SHOW_LOGINS :
DOL.GS.ServerProperties.Properties
SHOW_LOGINS_CHANNEL :
DOL.GS.ServerProperties.Properties
Slash :
DOL.GS.Specs
SLASH_LEVEL_REQUIREMENT :
DOL.GS.ServerProperties.Properties
SLASH_LEVEL_TARGET :
DOL.GS.ServerProperties.Properties
Smite :
DOL.GS.Specs
Snapshot :
DOL.GS.Abilities
Soulrending :
DOL.GS.Specs
Spear :
DOL.GS.Specs
SpecPointsOk :
DOL.GS.GamePlayer
SpectralForce :
DOL.GS.Specs
SpectralGuard :
DOL.GS.Specs
SPEEDHACK_TOLERANCE :
DOL.GS.ServerProperties.Properties
SPEEDHACKCOUNTER :
DOL.GS.PacketHandler.Client.v168.PlayerPositionUpdateHandler
SPELL_HITCHANCE_DAMAGE_REDUCTION_MULTIPLIER :
DOL.GS.ServerProperties.Properties
SPELL_INTERRUPT_DURATION :
DOL.GS.ServerProperties.Properties
Spirit_Magic :
DOL.GS.Specs
Sprint :
DOL.GS.Abilities
Staff :
DOL.GS.Specs
STAFF_LOGIN :
DOL.GS.ServerProperties.Properties
Stag :
DOL.GS.Abilities
START_AS_BASE_CLASS :
DOL.GS.ServerProperties.Properties
Started :
DOL.Events.GameServerEvent
STARTING_BPS :
DOL.GS.ServerProperties.Properties
STARTING_CLASSES :
DOL.GS.PacketHandler.Client.v168.CharacterCreateRequestHandler.ValidateCharacter
STARTING_GUILD :
DOL.GS.ServerProperties.Properties
STARTING_KEEP_CLAIM_LEVEL :
DOL.GS.ServerProperties.Properties
STARTING_KEEP_LEVEL :
DOL.GS.ServerProperties.Properties
STARTING_LEVEL :
DOL.GS.ServerProperties.Properties
STARTING_MONEY :
DOL.GS.ServerProperties.Properties
STARTING_MSG :
DOL.GS.ServerProperties.Properties
STARTING_REALM_LEVEL :
DOL.GS.ServerProperties.Properties
STARTING_STATS :
DOL.GS.PacketHandler.Client.v168.CharacterCreateRequestHandler.ValidateCharacter
STAT_NAMES :
DOL.GS.GameLiving
StateChanged :
DOL.Events.GameClientEvent
STATSAVE_INTERVAL :
DOL.GS.ServerProperties.Properties
Stealth :
DOL.GS.Specs
STEALTH_CHANGE_TICK :
DOL.GS.GamePlayer
StealthStateChanged :
DOL.Events.GamePlayerEvent
Stoicism :
DOL.GS.Abilities
Stopped :
DOL.Events.GameServerEvent
Stormcalling :
DOL.GS.Specs
STRUCTURES_ALLOWPETATTACK :
DOL.GS.ServerProperties.Properties
Subterranean :
DOL.GS.Specs
SubtleKills :
DOL.GS.Abilities
Summoning :
DOL.GS.Specs
Suppression :
DOL.GS.Specs
SureShot :
DOL.GS.Abilities
SwimmingStatus :
DOL.Events.GamePlayerEvent
SwitchedTarget :
DOL.Events.GameNPCEvent
Sword :
DOL.GS.Specs
Generated on Fri Jun 3 2011 17:05:07 for Dawn of Light - Class documentation by
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